Attempt to avoid cross-cpu ipi race.
I'll try to make a better approach.
Revert "Attempt to avoid cross-cpu ipi race."

This reverts commit c8b01fd1a8fa1a8bf57bb3781008394f2cdd9c90.
smp: make smp_call_function_many() use logic similar to smp_call_function_single()

I'm testing swapout workload in a two-socket Xeon machine.  The workload
has 10 threads, each thread sequentially accesses separate memory
region.  TLB flush overhead is very big in the workload.  For each page,
page reclaim need move it from active lru list and then unmap it.  Both
need a TLB flush.  And this is a multthread workload, TLB flush happens
in 10 CPUs.  In X86, TLB flush uses generic smp_call)function.  So this
workload stress smp_call_function_many heavily.

Without patch, perf shows:
+  24.49%  [k] generic_smp_call_function_interrupt
-  21.72%  [k] _raw_spin_lock
   - _raw_spin_lock
      + 79.80% __page_check_address
      + 6.42% generic_smp_call_function_interrupt
      + 3.31% get_swap_page
      + 2.37% free_pcppages_bulk
      + 1.75% handle_pte_fault
      + 1.54% put_super
      + 1.41% grab_super_passive
      + 1.36% __swap_duplicate
      + 0.68% blk_flush_plug_list
      + 0.62% swap_info_get
+   6.55%  [k] flush_tlb_func
+   6.46%  [k] smp_call_function_many
+   5.09%  [k] call_function_interrupt
+   4.75%  [k] default_send_IPI_mask_sequence_phys
+   2.18%  [k] find_next_bit

swapout throughput is around 1300M/s.

With the patch, perf shows:
-  27.23%  [k] _raw_spin_lock
   - _raw_spin_lock
      + 80.53% __page_check_address
      + 8.39% generic_smp_call_function_single_interrupt
      + 2.44% get_swap_page
      + 1.76% free_pcppages_bulk
      + 1.40% handle_pte_fault
      + 1.15% __swap_duplicate
      + 1.05% put_super
      + 0.98% grab_super_passive
      + 0.86% blk_flush_plug_list
      + 0.57% swap_info_get
+   8.25%  [k] default_send_IPI_mask_sequence_phys
+   7.55%  [k] call_function_interrupt
+   7.47%  [k] smp_call_function_many
+   7.25%  [k] flush_tlb_func
+   3.81%  [k] _raw_spin_lock_irqsave
+   3.78%  [k] generic_smp_call_function_single_interrupt

swapout throughput is around 1400M/s.  So there is around a 7%
improvement, and total cpu utilization doesn't change.

Without the patch, cfd_data is shared by all CPUs.
generic_smp_call_function_interrupt does read/write cfd_data several times
which will create a lot of cache ping-pong.  With the patch, the data
becomes per-cpu.  The ping-pong is avoided.  And from the perf data, this
doesn't make call_single_queue lock contend.

Next step is to remove generic_smp_call_function_interrupt() from arch
code.

Signed-off-by: Shaohua Li <shli@fusionio.com>
Cc: Peter Zijlstra <a.p.zijlstra@chello.nl>
Cc: Ingo Molnar <mingo@elte.hu>
Cc: Steven Rostedt <rostedt@goodmis.org>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
hackish way to avoid ipi stuck in generic_exec_single
make poor man hotplug on screen of independent of CONFIG_TEGRA_CONVSERVATIVE_GOV_ON_EARLYSUPSEND setting.
Re-enable the actual up/down commands for the TEGRA_AUTOHOTPLUG feature. We're not using it yet as turning cpus up/down seems to be related to hangs right now.
Revert the 2nd core down on screen off scenario. Dynamically turning cores on and off seems to trigger hangs one way or the other.
This was experimental and not meant to be merged in.

Revert "hackish way to avoid ipi stuck in generic_exec_single"

This reverts commit 940bc2a023442fc51abbeb5471a9abd301749737.
Limit tty_buffer_request_room to 1024 bytes per try, as per motorola latest released kernel.
added a few debugs to sound setup. I got a report from user that indicated some possible bug in sound.
The irq path of spi_slave_tegra still have a bug leading to reboot. This attempts to fix it by unifying the error handling mechanism for a more complete one. After testing for a while I haven't seen a single reboot with *direct* influece from spi_slave_tegra, also the modem seems to be recovering very well from crashes [in my case it crashes a lot on light usage, but stays more stable when heavy loaded and the phone waken]. Let's publish so others can help testing
add back the 8mb framebuffer area I stoled from hdmi framebuffer. For now it's a waste but we should need it soon if we manage to have hdmi working.