Filtering acceptable offers, fixed accept offer bug
Restructuring top level elements; better MarketSim timer; added Game
Made the viewmarketdialog better; added option to remove reduntant offers
The game now ends
Market crashes now in place (1% chance)
You can now win the game
Story on the title screen
Player doesn't lose items in famine; watermelon can't be lost; fixed spelling
Tickers now display averages over their tick
Better ticker lines
Merge of ai into events
Little things