Added visibility to ImageControl's _batch data member in order to define default CLAMP wrapping mode for textures that are not power of 2
Revert "Added visibility to ImageControl's _batch data member in order to define default CLAMP wrapping mode for textures that are not power of 2"

This reverts commit 69109964f3ded631ab48ac87dcace75f063dd27e.
Merge branch 'master' of https://github.com/mycheckgithub/GamePlay
Merge branch 'master' of https://github.com/mycheckgithub/GamePlay
Merge branch 'master' of https://github.com/mycheckgithub/GamePlay
Malek's modifications
Malek's modifications
Merge branch 'master' of https://github.com/mycheckgithub/GamePlay
Merge branch 'master' of https://github.com/mycheckgithub/GamePlay
Merge
Physics modification in order to add the possibility to filter collisions (code commented)
Control: Possibility to get the parent node
Merge branch 'master' of https://github.com/stratboy61/Gameplay
shader uniform parsing optimisation
improve gesture event
Merge branch 'master' of https://github.com/stratboy61/Gameplay
Modified ghost object related code to be able to able to retrieve bounding shapes definition
Merge branch 'master' of https://github.com/stratboy61/Gameplay
reduced std::string alloc/dealloc in Node::transformChanged
Merge branch 'master' of https://github.com/stratboy61/Gameplay