added playerPickUp class, changed structure of how item pickups are tracked in that class
Merge branch 'PickUps'

Conflicts:
	UnityProject-CyberDino/Assets/Scripts/PickUps/PickUpItem.cs
Diloph texture, animation, rig, it works!
Merge branch 'DilophAnimations'
Raptor Ragdoll and Mecanim updated with new textures and animations
Merge branch 'ragdoll'