Use HttpResponse.End instead of WriteAsync to avoid chunking
Rename OnRequestAborted to RequestAborted.
Wire up SignalR websockets via new HttpAbstractions
- Removed the OwinWebSocketHandler as this will be pushed further down the stack
- Simplified websocket object model since we don't need to handle websocket
 callbacks anymore we can directly handle it inline.
Use pool of buffers when writing outgoing responses
- Use IMemoryPool and MemoryPool impl from Kestrel to write outgoing
responses for all transports.
- Removed BinaryTextWriter.cs and BufferTextWriter.cs implementations
 and replaced them with MemoryPoolTextWriter and BinaryMemoryPoolTextWriter
 impl.
- Simplified IWebSocket and WebSocketTransport by only allowing
  ArraySegment<byte> to be sent. Also Removed SendChunk and
  Flush methods since we'll always send a single chunk.
- Use preallocated byte[] for keep alive sends and initialize sends for each
  transport.
- Updated sample to allow switching transport in the query string. Ported
 signalr.samples.js from the existing SignalR/SignalR repository.
- Verified on existing SignalR stack that this doesn't regress performance
with the existing pool sizes compared to the existing impl.
Updated kproj file
Fixed transport types enum
- WebSockets can't be 0 otherwise it's always enabled
Rename project file to Microsoft.AspNet.SignalR.Server
Added first set of tests
WIP
WIP
WIP
Renamed Project.json to Project.json2
Fixed project.json casing