Pinky is now Ghost 1 instead of 2. Also, we now have Pinky textures. They will probably be refactored into working differently later.
Additional notes:
All ghosts might be refactored into just Ghost soon, with a ghostNum integer keeping their identity.
Location and Point might soon undergo a merge. Because 2 competing standards make things messy.
Might move all the images into variables for the ghosts. That should prevent us having to constantly load them. Let’s save time!