Added a world display.
The world viewer uses the WorldView, but the WorldView doesn't appear to be correct at the moment.  Needs investigating.  :)
Corrected the namespaces for some of the moved files.
Fixed up map view.
Found out that each region isn't separate.  Have to go through 6 regions before you can get to the next line.  Also, it looks like the first 6 regions are 'special' regions, but they're not handled yet.  So region 35 in game is actually 41 in this program so far.
Added status bar for debugging world objects.
Can now see all the fields, and am filling in more of the missing objects.
Added Burg, Citadel and Tent to view.
Fixed up 0 density grassland and added more types to the world view.
Added River, Ocean and Shallows.  Looks like Material has the high nibble as a bitfield of some kind.