Merge pull request #2 from MrArcane111/nightly

Nightly
New ray gun features! (and fixed proxy)

+ Particles!
+ Melts sand into glass
+ Melts netherrack into lava
+ Hardens clay
+ Melts water into snow
+ Melts ice
+ Evaporates water
New UE API and bodifications to electric based items/blocks.
Added my Ores

+ Aluminum, Copper, Tin, Zinc
+ Registered these and existing ores in ore dictionary
Merge pull request #4 from decebaldecebal/nightly

Merge Pull Request "New UE API and bodifications to electric based items/blocks."
Added my MetalBlocks

+ Began transfer to lang file
+ Made my Ores generate
* had to refix the proxy for some reason.
! Nothing is named or textured properly yet. Not to worry, that will
come later!
Change Ray Gun beam colour to Green!

It was bugging me that the ray gun 'crystal' was green, but the emitted beam was red...
Added my Ingots!

+ That last commit lied. I added orespawning in this commit,  not the
last one
! Delete your old configs, or face the errors!
! Again, no names/textures yet…
Merge branch 'merge' into nightly
Fixed my derpy Ore Gen crash

Oops!
Refactoring; cleanup; changed how canisters function; added clockwork
base items; began working on API; began adding Basic Steam Boiler; began
adding Steam Pipes; many errors: need HELP!; added Timer, Effect, Model
utils just for you! ;)
Added Smog!
Conflict Fixing (hopefully)
Merge pull request #9 from BrassGoggledCoders/MrArcane111-nightly

Mr arcane111 nightly
Revert 5299b28..96cdad5

This rolls back to commit 5299b28c52695c85445385e76db0b5da828d36fa.
Merge pull request #12 from BrassGoggledCoders/nightly

Nightly