Update /assist to return a mob's target
Update battleutils.cpp
All jobs widescan (retail).

Setting added to conf/map_darkstar.conf to enable/disable all jobs having widescan. Default is retail, alternate setting for playing like it's 2004!

The setting also attempts to set the radius tiers for bst and rng, data is based on what we had in traits.sql and wiki data.

Dummy trait removed - no longer needed. There is no trait data for widescan in client at all it was tacked onto resist slow until now.
Savagery merits were not being used in warcry script.

Also changed item ID check into a modifier. item_mods.sql data is from http://wiki.bluegartr.com/bg/Warcry
Fix the SQL for the Palborough Mines Elevator

Fixes long standing bug 952, which is a mission blocker:
http://bugs.dspt.info/show_bug.cgi?id=952

After much debugging, I was pretty sure it was trying to move the wrong NPC, but I didn't know how to fix that.

Apparently that was indeed the issue, and special thanks to forgottenandlost from the forums for responding to my debugging topic and showing me how to adjust the SQL.
Implement the WHM Boost Spells

These were easy and well documented on BGWiki

Formula: Boost Spell Potency = floor( (Enhancing Magic Skill - 300)÷10 ) + 5

Source:
http://wiki.bluegartr.com/bg/Category:Boost_Spell
http://wiki.bluegartr.com/bg/Boost-STR
http://wiki.bluegartr.com/bg/Boost-DEX
http://wiki.bluegartr.com/bg/Boost-VIT
http://wiki.bluegartr.com/bg/Boost-AGI
http://wiki.bluegartr.com/bg/Boost-INT
http://wiki.bluegartr.com/bg/Boost-MND
http://wiki.bluegartr.com/bg/Boost-CHR
Also add the RDM Gain Stat Spells

These are the same thing as the WHM Boost Spells, but the single target version for RDM
Scripts: Add Regen IV Script

Spell was already learnable and you could cast it, but it didn't do anything since it didn't have a script, so I added the script for it.
Scripts: Add scripts for Baramnesia & Baramnesra

These spells were already learnable but did not do anything since the did not have scripts, so I added scripts for them.

Modeled after our current bar-status spell scripts
SQL: Fix for default blob values.
CORE: Adjust the loading of bazaar messages to account for null entries.
CORE: fix homepoint timers for tractor
restore packet from previous commit
Merge pull request #121 from starlightknight/baramnesia

Scripts: Add scripts for Baramnesia & Baramnesra
Merge pull request #120 from starlightknight/regen-iv

Scripts: Add Regen IV Script
Merge pull request #108 from TeoTwawki/widescan

All jobs widescan (retail).
Merge pull request #119 from starlightknight/palborough-mines-elevator-fix

Fix the SQL for the Palborough Mines Elevator (Fixes Bug 952)
Merge pull request #118 from TeoTwawki/misc

Savagery merits were not being used in warcry script. Also changed item ID check into a modifier. Editied item_mods.sql data is from http://wiki.bluegartr.com/bg/Warcry
Merge pull request #113 from starlightknight/whm-boost-spells

White Mage / Red Mage: Implement Stat Boost Spells
Fix text IDs for the various San'dOria zones

These seemed to have shifted by 2 in a lot of places. Fixes various crashes and incorrect text, including crashes when accepting a mission and when receiving conquest points from turning in crystals for rank points

Fixes bug 1309: http://bugs.dspt.info/show_bug.cgi?id=1309

Thanks to @xdemolish for pointing in the right direction for troubleshooting this
Fix mistake I made yesterday. getstat != getMod derp derp