Added a Windows shell script to ease making spritefont files. Changed the debug.spritefont file to Consolas.
Finished the Hypotrochoid drawing logic in TestEntity2.
Moved several header file includes to common.h from CAppBase.h. This allows for use of DirectXTK in all classes.
Added the color to use for clearing the back buffer to the CDirectXData.
I fiddled with a few things but lost my place. Doing a commit since nothing broke just to be safe. :)