Pans the sound along a semi circle in front of the listener instead of moving just sideways. This makes it possible to pan a sound slightly to one side, as opposed to the earlier all-or-nothing behavior.
Merge pull request #15 from grapefrukt/panfix

Fix for panning issue with OpenAL from @grapefrukt
Noting the value of the magic number
Fix rebuild for Wii U
Merge branch 'master' of github.com:openfl/lime

Conflicts:
	project/src/sound/openal/OpenALSound.cpp
Revert "Disabled init of SDL_TIMER as it was causing a crash on my system, seems to work fine without it. Not sure if this is needed?"

This reverts commit eb1603b727ef71c5d89e98a0d322288146e3c0d0.