Added 'snapTo' property to moves, allowing moves to blink the opponent to a location
Fixed forceStanding and forceCrouching effects to not apply stun as though opponent were already standing or crouching.
Made visual indicators more obvious

Conflicts:
	content/characters/Black/holdD.mv
	content/characters/Blue/53A.mv
	content/characters/Red/214C.mv
Added better indicators for various states, including parry, high-low, etc.

Conflicts:
	src/engine/draw.cc