Replaced comms HUD elements
Comment out the intro screens that we're not using.
Remove unused intro screens completely
Wind sounds load as ogg now, not wav.
(...along with all the other wavs)
Remove camera reset on scenario reset
Add override to camera navigation
Find threejs view by looking at the last vwf kernel
Add rotation by key override
Add grid boundaries to camera nav
Add zoom for top down camera and take out third person orbit for now
Make separate script for cam nav and add pointerLock override
Actually add the separate camera navigation script
Add mouseEventData to mouse handler as param and remove commented code
Ken McClure: Update to intro screen image.  Completed full rendered imagery for screen.