Update Meghan's local repository msater with bin/resource files
Updated serialize() in Game.java to most current attributes
Fixed method name (jsonMembers) for seialize() in Player.java
loadObject on Tile and Space systems, Board.

Changed the interface of JsonObject slightly. Finished my part of
loading.
Merge branch 'mauricio'
Deleted outdated method stump from Player

loadObject still had the parameter as serial as well as JsonObject.
Merge branch 'mauricio'
Added quote checking in loading

Ignores brackets and curly brackets that are in between quotes.
Improved on JsonObject

Parses better, doesn’t keep the quotes when it saves the string to
objects
Implemented null returning in JsonObject

now returns null if json string says “null”. Tested quickly.
Merge branch 'master' of https://github.com/nwcaldwell/chokinghazard
Merge branch 'master' into mauricio
Merge branch 'mauricio'
Changed serializeArray in Json

It now takes any kinds of Lists as well as Stacks and array in any
nested form.
Fixed small bug of how objects in arrays are printed.
serializeArray bug

serializeArray can now take things other than Object[]. Tests for
long[], int[], boolean[], char[], String[] and Object[](which assumes
it’s serializable)
Merge branch 'master' into mauricio
Merge branch 'mauricio'