Better diagnostics in log, even though it shouldn't matter anymore
ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this.  that could explain why my changing offsets didn't do anything.
rename of variable typo for readability
Also convert the message if current team is gone
Also pass maze_size parameter to perlin generator in game mode
This should make frontend aware of your own teams in game on rejoin