Absorbing mechanic now working. The code is in KeyboardSeek. A public variable called absorbStrength can be adjusted to control how strong the effect is.
Merge branch 'develop' of https://github.com/setrapp/Bond-O-Friendship_Production into develop
Merge branch 'develop' of https://github.com/setrapp/Bond-O-Friendship_Production into develop
Auto input toggling if controllers are plugged in, and pause.
camera system prefab
Basic camera split.
Merge branch 'feature/splitscreen' into develop