May 7

<b>First</b>: Now the trooper can move in accordance to tilt of the android device; this tilt is detected by the accelerometer.

<b>Second</b>: Created a way to manage all `GameObject` objects (the Handler class we spoke of); this was called `GameHandler.java`. Unfortunately, in one of my commits, this was lost. Luckily, Evan has it and he needs it the most to do collision checking. When he is done with that, his pull request will hopefully "bring us up to speed."

<b>Third</b>: I am unable to create an <a href="http://developer.android.com/guide/topics/ui/actionbar.html"><code>ActionBar</code></a> because I believe the framework code is preventing me from doing so. Once we remove the framework, which will have to be done in order to make Professor Cross happy, I think this will be resolved.


<b>Fourth</b>: I am unable to <a href="http://developer.android.com/training/graphics/opengl/touch.html">respond to touch events</a> because <a href="http://developer.android.com/reference/android/view/View.html#onTouchEvent%28android.view.MotionEvent%29"><code>public boolean onTouchEvent (MotionEvent event)</code></a> is never called.

<i>In regards to the prior two issues, I will open up two issues on my GitHub</i>