Merged main WolfEngine project with Android project. Fixed a few bugs here and there.
Lots of refactoring, added copyright notices over every WolfEngine .cpp file. Added Lerp to Point and PointF.
Added a Makefile, fixed a problem with Time.h where it wouldn't compile
because _TIME_H is defined in the standard C library.
updated makefile
Way too many things for a single commit
Fixed a nasty Android problem, added mouseClick (for when mouse key is released).
Experimental Mac version. And by experimental I mean it crashes when you run it from outside of Xcode. Needs to be fixed.
Some Xcode files. Might be necessary?
Removed a printf that was printing the mouse position 30 times every time the user clicked.
Documented every public variable and function in the engine, put all documentation in the headers instead of the C++ files (far less messy, since headers generally contain less code)
The Mac port is useable now.
Documentation for the engine
Merge branch 'master' of https://bitbucket.org/instorekidscorners/ikc-app
Minigames are now structured
A right buttload of things apparently.
Empty game project
Merge branch 'master' of https://github.com/Wolfos/WolfEngine

Conflicts:
	README.md