new audio edit buffer object / click removal / apply linear fade to sound clip endpoints
frame and channel counts are now consistently uint32_t / float32_t replaces float
out of line inline members for coding standard
unrolling for int16_t<->float32_t conversion/scaling and copy in/out
coding standard - else clause
coding standard + missing frame-offsets in audiobuffer
Merge pull request #3465 from chansensturm/audio-noise

New Audio Edit Buffer Object / Click Removal /  ....