Fixed item mesh rendering clientside by introducing asset resolver for icon mesh.
Fixed a bug causing mode styles to not be applied.
Fixed issue with unfiltered event handlers not receiving events subtypes.
Added drawFilledRectangle method to canvas.
Removed underscore hack from CaseInsensitiveEnumTypeAdapterFactory after remembering how my own code works.
Adding hook for rendering inventory cell overlays for items.
Merge pull request #933 from MarcinSc/develop

Adding hook for rendering inventory cell overlays for items.
Remove the develop branch tweak from fetchFacade as the master branch for AWT is back on top again (and will be default for fetched facades)
Added @LayoutConfig annotation to mark which UIWidget fields can be configured in layout assets (for clarity and safety).
Added removeHUDElement() methods to HUDScreenLayer
Merge branch 'develop' of git@github.com:MovingBlocks/Terasology.git into develop
Merge remote-tracking branch 'upstream/develop' into behavior
fixed miglayout and added @API to WorldAtlas