Electric Terrain does not awake asleep mons
http://www.smogon.com/forums/threads/battle-mechanics-research.3489239/page-27#post-4915683
Misty Terrain does not prevent confusion
http://www.smogon.com/forums/threads/battle-mechanics-research.3489239/page-53#post-5243853
Misty Terrain weakens dragon moves if target is grounded
http://www.smogon.com/forums/threads/battle-mechanics-research.3489239/page-18#post-4895777
http://www.smogon.com/forums/threads/battle-mechanics-research.3489239/page-53#post-5243853
Ghosts are immune to Bide in Gen 6
http://www.smogon.com/forums/threads/battle-mechanics-research.3489239/page-30#post-4924214
Rocky Helmet deals 1/8 of the HP in Gen 6
http://www.smogon.com/forums/threads/battle-mechanics-research.3489239/page-24#post-4908236
Poison Touch no longer requires a contact move
http://www.smogon.com/forums/threads/battle-mechanics-research.3489239/page-29#post-4920799
Add base power for Fling of Assault Vest and Weakness Policy
http://www.smogon.com/forums/threads/battle-mechanics-research.3489239/page-47#post-5035804
Add missing comma
Properly check for being grounded in terrains
Revert "Poison Touch no longer requires a contact move"

This reverts commit 499115f063633e3da84a72c6b13d28cbeb7c850d.
Merge pull request #661 from Slayer95/research-thread

Miscellanous mechanics fixes and updates