Bump version to 3.1.1
Patch up pattern_teleport()
Crowns/Helms are spawning with too much ESP!
Rework critical melee multipliers
Fix Mauler bug with Speed Essentia
Hades is no longer evil
Various *Slay* weapons no longer automatically get the corresponding KILL_ brand. Added other flavorful attributes. Death-swords lose KILL_ essences on upgrade!
Egos: Give flavorful activations when appropriate
Death-Swords can no longer use town enchantment/reforging services
Death-Swords: Make resists a little more difficult to achieve
Rings: Initial Implementation (Unbalanced)
Rings: Initial Implementation (Unbalanced)
Rings: Initial Implementation (Unbalanced)
Merge branch 'develop'