initial commit of next gen rendering
updating readme for this branch
updating readme for this branch
working on new rendering...
some fixes for tileset loading
readme updated to reflect latest changes
windows support
fixing r5 build
bringing back multilevel rendering and trade screen fix
refactoring and optimisations
commands to adjust fog colour, fog density, shadow colour, tile size
fixing Windows build
better handling of out of range values for multilevel command
code cleanup
updated readme
added a tag to renderer class so that other plugins can recognise it
support for patching out standard rendering of lower levels to increase performance of multilevel rendering
refactoring
implemented get_mouse_coords() for compatibility with mouse query
updated makefile for osx
refactoring of platform-specific code
refactoring...