Travis: Fix Blackberry
Try the quickfix proposed for 6272 at 1080p, works nicely.

Might want to do something more ambitions, too, allowing minor crops
on more resolutions...
Improve layout of control mapping screen
Revert the analog key names (lost mappings)
Use low-level I/O on Android for 64-bit offset support

Fixes videos in FF Type-0 on Android. See #6268
Oops, accidentally changed the non-android path in a bad way.
Qt: Mac arch detection workaround on Qt4. Fix a conflict.
Symbian buildfix, x11 linker order
Don't update render tex x/y offset unless matched.

Sometimes we have false matches, they should be skipped.  Fixes some bloom
that is off in some games.
Qt: Prevent unexpected bitness override on Mac.
Match block transfer address even when uncached.

Rhythm8 for example uses an uncached address for the dest framebuffer.
Avoid corrupting mem if our framebuf size is wrong.

Let the size specify the framebuffer height, which we are most likely to
have gotten wrong.
Add a matching PerformMemoryUpload().

Just so we have both Download and Upload to use later.
Remove some unnecessary #ifdef's relating to Symbian.
Bring back some ifdefs
Update Symbian to GCC 4.8.3
Disable precision qualifiers on desktop GL
Merge pull request #6287 from hrydgard/desktop-shader-precision

Disable precision qualifiers on desktop GL
Revert "Remove option" (disable alpha test)

Fixes issue #6286.

This reverts commit d2ce635bbfbf2a68517ed7eac10b3923d0f3c3c8.
Remove redundant armv7 defines.