VLADIMIR
New functionality and fixes

IsValid replaces ValidTarget fixes problem with turrets
Don't need GetAllInRange over GetInRange anymore for most things.
IsSuperMinion
spells can have the lh flag which will highlight minions that can be
killed by that spell
CREEP_ACTIVE if they cast a spell
Abstract AutoMove
HitObjectives is now always on. Just hits turrets (and inhibs if it were
possible)
GetInRange replace GetAllInRange IsValid replace ValidTarget
Bug fix on debug. Move some settings to their champ.
Update
Control switching with toggle.
.
Fix nasus strike counting.
Minor.
Hemoplague and CREEP_ACTIVE
GetReachPoint and hemoplague

Fix for DrawReticule