start work on stackem game
finished basic implementation of game, time to debug...
debuging game, need to fix syncing issues
fix merge conflict
fixed some bugs, now works great
Merge branch 'master' into dev/jpsnyder/led-stackem
move stackem game to proper folder after master merge
create flappybird.py
Added code for getting number of matrices and removed uneeded delay
Clear matrices once the number is found
Changed function name to detect() and added IOErrors
implemented flappybird, needs testing
fixes after testing and debugging, core game now works, need to add scoring feature
reset pipe_clock on reset state
Added initial clear for default number of matrices (50)
Merge branch 'master' into dev/jpsnyder/led/detectMatrixNumber
added functionality in init_grid to automatically determine rows and columns if not given using number of matrices, is still backwards compatible if user decides to provide number of rows and columns manually, closes #9
add display of score at end of game
small changes after debugging
small tweaks