big refactoring of quest
added blind boost asset
added story overlay
mission conditions overlay
updated boost assets
remove floor check from board
added distance methods
updated XP table
major refactoring
changed entry bonuses
updated mission data
added blind and intoxicated to minigame
removed object merge
fixed clear and failure, fixed grid bug
fixed cast&cancel bug
put damage back in
Update README.md
added do and dont assets
updated icons
added random easing for neon effect