Raptor Smite animation triggering. (Press "Y" to test Melee attacks)
Linked the animation events for Diloph to MeleeAttack and Bomb trigger (Playtest: Melee = Y, Bomb = U)
Linked animation to Spino BuzzSaw. Created "Duration" as editable values for both BuzzSaw and TeleportSlam
Napalm bomb fix.
Set animation based triggers to BuzzSaw.cs
Merge branch 'BuzzSaw_Tweeks'
fixed player pickup
Merge branch 'master' of https://github.com/Okomikeruko/UVU_CyberDino into PickUps

Conflicts:
	UnityProject-CyberDino/Assets/Scripts/PickUps/PlayerPickUp.cs
TRex animated, rigged, textured
Merge branch 'TRex'