2/22 - Changelog - Rohr

-Added LoadFromDB.cpp to Database and DBIO folder. This contains the
function DBLoad(), which returns a struct of type DBLS (Database Load
Struct). This struct contains pointers to vectors of our custom data
types. These will be set to NULL should there be an error loading from
the database.

-Moved source code folders into their own folder (Source Code). Hence
all the deletes.

-Modified database to have fields for level-up points functions.

-Modified DBIO.cpp and Class.h to support the level up points functions.

-Added a constructor for Characters which accepts the desired race and
class. It initializes everything I thought need be initialized
accordingly.

-Started on a "Level Up" function (member function of "Character". It's
probably not done, but it is a start.

-Added folder for Misc source code.

-Added to Misc folder ddmath.h and ddmath.cpp. These files contain math
related to D&D, such as dice rolls and parsing level-up functions. We'll
add more to them if we need more functions.

I may do another commit later today or tomorrow if I make more
significant progress.