Updating to 0.4.3

okay

On Sat, Oct 25, 2014 at 6:08 PM, Brad Davis <notifications@github.com>
wrote:

> In examples/cpp/Example_2_4_HelloRift.cpp:
>
> >      memset(&cfg, 0, sizeof(ovrGLConfig));
> >      cfg.OGL.Header.API = ovrRenderAPI_OpenGL;
> >      cfg.OGL.Header.RTSize = hmd->Resolution;
> > +    // FIXME Doesn't work as expected
> > +    //if (0 == (ovrHmd_GetEnabledCaps(hmd) & ovrHmdCap_ExtendDesktop)) {
>
> No, this is code that should work based on the SDK documentation, but
> doesn't (in OpenGL... it works in directx). I want to leave it in here with
> the FIXME.
>
> —
> Reply to this email directly or view it on GitHub
> <https://github.com/OculusRiftInAction/OculusRiftInAction/pull/38/files#r19376558>
> .
>