moved a spritesheet for easier access
added a Player prefab
Changed the existing spawner script to make it more extensible
Added an arena scene
This will be the demo scene
Added a prefab for an infinite spawner
added the ability selection menu
fixed a bug where the mortar explosions weren't have their destruction timer set
Added the text assets descriptions for all current abilities
Moved the dashing stuff to GameActor so that it could override the globalMaxSpeed
tweaked Dash numbers
added a DOTBlast ability