Change screen prints for satisfaction tests
Fix a bug where our splash did not decrease enemies' HP
Add target obj and modify Doxygen to focus on core classes
Update doxygen
Forget Constraint in Doxygen
Re-add constraints in doxygen
Finish MaxDamage target objective (slightly bugged)
Finish MaxDamage, start MaxKill
Change MaxKill setHelper
Place debugging cout between ifndef
Solver outputs between ifndef
Remod of target MaxKill objective sethelper
Update doxygen