Merge pull request #23 from ProjectSWGCore/master

Fork update
Changed Some NPC spawn points to use loiter
Fixed some problems where LookAtTarget and IntendedTarget deltas could have been sent multiple times resulting in a crash
Fixed getObjectByFirstName to no longer be case-sensitive - broke it by mistake :(

This fixes all chat related problems (/tells, guildchat, groupchat, chat
rooms)
Added teleport admin/GM commands

Commands added:
/teleport
/teleporttarget
/telportto
Changed Several NPC Spawns to use loiter

Fixed unused import error from last commit
Merge pull request #1039 from tacef/master

Changed Some NPC Spawns to use loiter
Revert "Changed Some NPC Spawns to use loiter"
Merge pull request #1053 from ProjectSWGCore/revert-1039-master

Revert "Changed Some NPC Spawns to use loiter"
Merge pull request #24 from ProjectSWGCore/master

Fork update
Changed trading so it's more responsive

Will need to refactor how most of this stuff is done, it's pretty ugly
atm. For now I changed so the trading maps will only store the object
ID's, this way we don't have the objects not being traded (since they
aren't initialized)
Changed Romo Vax to use correct template

Added Mos Eisley Police officer
Added Mos Eisley Police Sergeant
Changed Romo Vax Henchman to use correct template
Changed Smuggler Pilot in front of Jabba's Palace to use correct
Template
Added Mos Eisley Police and made them patroling around eisley
Fixed Showpos

Showpos now returns proper cell id and buildingid
Changed Showpos command

Changed Showpos command to add different strings to clipboard depending
if you are inside a building or not
Merge pull request #1054 from tacef/master

Changed some Npc's
Changed Successful Teleport System Message
Merge pull request #1059 from ProjectSWGCore/master

Merge master into experimental
Merge pull request #1060 from ProjectSWGCore/experimental

Merge experimental into Release