Starting work on day 1.
Let's do a story!
Achievement unlocked: NO OP!
Print an at sign.

The game play is advancing:
* It draws your character on the screen.
* Permadeath is implemented.
* Permadeath happens automatically in the first turn.

Welcome to the shortest game ever: Instapermadeathhack!
rename day 1's app
mini-retro and new directory for the next game
Clear the screen! Woo!
Replanning.
Finished a story. Set new stories smaller.
Wait for input! Woo!
Refactoring.
Clear at sign after input.
Replan.
More than one turn of input handled.

Getting very close to the point where all interesting game logic can
live in pure functions. This is pretty rad.
Progress on moving to the right.
Always move to the right!
Turn raw input into commands.
Move left and right.
Fix awful incorrect names as I pick up the next story.
Move up and down.