added column shot
added column gfx
added alpha value for sprites
added forces on enemy and stunned boolean
Column shot stunning enemy
telling shots if enemy is destroyed
update of VS files
Merge branch 'develop' of ssh://cwick.synology.me:822/volume1/gitrepo/Mencus into develop
fixed bear bb, enemy attacs at least one time, when attacking. Change from attack sequence only allowed at end
added mouse support for main menu
added support for save state list box for mouse
removed debug output for mouse movement
updates for ogre 1.9
converting to android...
updated find of static libraries
changed/added files for android
added static build for cegui
added static build for ogre
added toolchain for building the game on android: creating eclipse project
added template for android.mk