Initial Commit.
Added vector templates too. This is the last commit before implementing a more elegant solution to this, hopefully.
Finished rebuild of solution restructure. We can use one base vector template for all vectors of all types and dimensions. This is true also for future matrix templates. Unfortunately not sure if this will enable building on linux.
Added some readme's and ignoring Microsoft.VisualStudio.TextTemplating.*.dll.
Merge branch 'feature/CustomTextTransformation' into develop
Fixed FastMath and Math3D implementations to use TextTransformation Templates also.
Added some Constructor Code to the ComponentsTemplate and to most of the vectors too. More work remains however.
Added some properties. And some other fixes too.
Spellchecked the readmes.
added some missing metadata to vec2Xd_double.tt templates. Regenerated all tt templates.
Merge branch 'release/milestone1' into develop
Merge branch 'release/milestone1'
renamed readme correctly for github.
Merge branch 'develop'