WIP unstable. Card can be readed from file, file extension used : ".card". file type used : "json".
Added JSON-simple library.
Implemented the first part of field system. ability/weapon etc.. on the way.
Moved some class, removed utility.attribut. 
//tonegodGUI and ShaderBlow in lib have to be updated
correct folder name
Card are now loaded from file directly using the render name component
Added : HexMapInputSystem to handle the input of the mouse and share it along all other system.
EditorAppState start to become obsolete.
WIP - stable : AbilitySystem && VFXSystem
HexPositionComponent && RotationComponent merged.
All component implements ExtendedEntity to have the clone method. (and do stuff as before)
Better use of the inputManager.
WIP - Stable : AbilitySystem && VFXRenderSystem
HexProperties work again.
WIP - Stable : AbilitySystem && VFXRenderSystem
Save map by name
Merge pull request #67 from roroah/SubSystem

Sub system