committing laptop to branch

current postTest and water blender model
Adding colored blender file

Can't figure out how to get materials into unity
updates to posttest

still doesn't work with timestamp
water collectable prefab and rotation script
changed game controls
hopefully fix to water collectable prefab
renaming water prefab to water_collectable
Fixed commit issues.
Collision with water molecule. Created mini-field first iteration prototype
Fixed posting

also added function for spaceless json that doesn't support arrays
removing unecessary files

old blender materials that aren't needed
Blender model cleanup

fixed blender model so there isn't other unnecessary materials other
than no name.mat which is the default blender no material material
revert changes to main game
This should revert sln hopefully
Delete unity-project-csharp.sln
Delete unity-project.sln
reverting more of main game
doing it the hard way
Removed commented out code
Merge pull request #2 from themolecularmoose/brian-branch

Brian branch