omg wat me doin'?
vector rounding for camera / draw positioning, better than casting to ints
added real physics with parameters, mass is ignored cause it is just a calculated value into Mu
hope this works eeeeehhhoasofhf git sucks sometimes
you can edit damage dots
many many small fixes and tweaks, most todos and warnings addressed, spritefonts compile too
btsync
saving shit
fixed it
fade decorator ADD TRANSPARENCY TO PARTICLE, color * trans in draw
updated inflation
fixin stuff, children gone, yay
particle system takes injected textures
got a particle editor onscreen ad velocity editing
particle stuff back in
better sturcture for weapon state updates, weapon engine introduced
weapons now using engines, no more ugly inheritance