Stop event processing during transitions and fix a mistake in PlayBGM
Add KP0 as Cancel button and simplify Game_Interpreter::InputButton()
Fix shop's invalid item bug and refresh sell window when opening it
Improve tile animation speed
Regenerate autotiles cache after a new chipset is setup
Print as debug info which map is being loaded
Fix Game_Message interrupting transitions
Fix Game_Message flags clearing
Show gold window during inn prompt. Skip prompt if price is 0.
Implement animation of closing windows
Animate closing game messages
Rest (fade out and fade in) in the inn
If Erase/ShowScreen's transition is set to Default, use Teleport's transition
Merge pull request #313 from Zegeri/development

Improve inns and fix some bugs
Use clang-format to format C++ code.