Adds a blender-style bit mask selector in the editor for 'Mask' attributes.
- Changed the method to determine whether an attribute should be made into a bit selector editor.
- Bit masks outside of the selection range cause bit selectors to gray out to avoid confusion.
Hide internal and advanced CMake variables from casual cmake-gui user.
Also in the commit:
- Slightly speed up the configuration step by taking advantage of CMake cache.
- Does not expose URHO3D_64BIT as build option on Android and Raspberry Pi platforms because this variable should be preset based on the chosen compiler toolchain.
- Only provide URHO3D_MKLINK build option when building on a Windows host system and not when cross-compiling using MinGW toolchain.
- Refactor Android and Raspberry Pi CMake toolchains to make them consistent with each other and more user friendly.
Fix MinGW CMake toolchain to also work with Debian-based host system.
fix grid after scene revert
Merge remote-tracking branch 'hdunderscore/Editor_BitMaskSelector'
Add uncompressed DDS support. Supports all bit configurations by a generic conversion to 8bit-per-pixel RGBA. Unify Image bindings between Lua & AngelScript. Closes #537.
Travis CI: API documentation update at 2014-12-06 13:20:33 UTC.
[ci package]
Fix billboard facing and sorting when rendered from several views on the same frame. Closes #551.
Add more comment to AnimatedSprite2D.
- Added support for duplication in the editor (Ctrl+D / menu / context).
- Changed pasting default behavior to paste into the selected node, rather than the scene root (UI pasting was doing this already).
More informative error message if submesh bone limit exceeded.