Add window_scenery.c, start working on scenery window
Merge remote-tracking branch 'upstream/master' into scenery-window
Continue working on window_scenery
Merge remote-tracking branch 'upstream/master' into scenery-window
Merge remote-tracking branch 'upstream/master' into scenery-window
Resolve conflict in projects/openrct2.vcxproj.filters
window_scenery_paint and window_scenery invalidate is done
Added window_scenery_close and implemented window_scenery_tooltip
Merge remote-tracking branch 'upstream/master' into scenery-window
Fix definition of PARK_FLAGS_NO_MONEY flag and clean up related code.
Merge remote-tracking branch 'IntelOrca/master'

Conflicts:
	src/game.c
	src/park.h
Merge pull request #391 from hexdec/master

Added missing enabled_widgets for window_staff_peep.
More PARK_FLAGS_NO_MONEY updates. Implement finance_update_daily_profit().
Add comment to finance_update_daily_profit().
Merge remote-tracking branch 'IntelOrca/master'
Merge pull request #392 from DutchRPW/master

Money related stuff
Started to work on init_scenery, added structs for different scenery entries
Merge remote-tracking branch 'upstream/master' into scenery-window
Use PARK_FLAGS_NO_MONEY instead of PARK_FLAGS_11
add ride track functions, for window ride branch
finish init_scenery