LOW PRIORITY: FEATURE: Add data handling to SimplePush

Allow "data" to be send to actively connected clients. This does NOT store the data, so if a client isn't connected, the data WILL BE discarded.

Also: 

* add unit tests for Update handler
* refactor code to provide framework for adding unit tests for handlers
* removed some extraneous classes that were causing data duplication.
Let's protect this assignment (and the assignment in the `registerDevice` block below) with `self.Lock()`, now that we have a mutex.