Rensade bort alla Sysouts, kommenterade dom som kan vara bra att ha sen
Fiade så whee-ljudet kommer snabbare när man trillar av världen.
Made the RandomMovementAI actually use the min and max duration values,
and updated the enemies accordingly to maintain the same behaviour as
before.
Added a constant called shaderOn that can be used to disable the shader
for those poor souls unable to update their graphic card drivers.
Delete .gitignore
added options!
Cleaned up the AI package a little bit.
Merge branch 'develop' of https://github.com/mborjesson/GameJam-1.0.git into develop
Merge branch 'develop' of https://github.com/mborjesson/GameJam-1.0.git into develop
some options fixes and some preparation for runnable jar
prepare some installer stuff
lots of updates!
updates to options (left, right-keys to toggle, shaders works without
restart)
installation of natives to be able to easily start game
fixed windmill spinning too fast when vsync is off
build script
other stuff
Merge remote-tracking branch 'origin/mb'

Conflicts:
	data/images/characters/player/mainanim.png
	data/images/characters/player/mainstill.png
removed
updated release build