First commit. JGL is a Javascript 2D library for canvas. The initial commit contains a functional and easy-to-use sprite animation with automatic animation features. Also included is a DOM and Canvas based tile map engine. Example code for basic sprites is included. Example code for tile maps and other general documentation coming soon. Feel free to poke around, play with the code, and send any feedback, but understand that the code is placed in the repo at this time just to help me track and manage the project It is still quite a ways from being a complete product. Sprite engine works very nicely, but note that at this early point in time, I do not guarantee that the APIs will not change. Thanks!