use finishInit() properly for all problems

this means that all code which could potentially throw an exception is
moved to this method(). (In particular FluidSystem::init() proved
troublesome in the past.) Besides avoiding segmentation the faults
which stem from exceptions thrown in constructors, this also has the
advantage that simulations which spend a noticable amount of time to
initialize stop at the "correct" place, i.e. after the "Finish init of
the problem" message was printed by the simulator...