Settings: Custom Tiles (2/2)

PS1: Reinvent logic from initial
	implementation
PS3: Unlock/Collapse Shade options
	and clean-up.
PS4: Remove unlock option.
	Too complex for average use.
PS5: Snip >100 line length =/
PS6: Fix potential NPE on rotation.
	Add scrollview to layout
	to allow scrolling if dialog
	is too large for screen
	(landscape)
PS7: Rebase on Fix tile index
PS9: Add reset buttons
PS10: Cleanup:
	Smaller and better looking
 	code by creating array
	buttons to reference.
	Rearrange voids to logical
	spots.
	Set image source rather than
	background for reset buttons
	to allow touch-highlight.
PSX: Create dependency

Change-Id: I06d773aa87bd6c1b88077ad54333a58d03f783c8
Settings: Get Shortcut Name (2/2)

Return name similar to new
	custom tile method

Change-Id: I8d27ce6d981d7b42501e841479880a2d984fa43d
Settings: Clean up SeekBar && Fine LongPress (1/1)

SeekBarPreference:
	-Way too many unused
	values that only complicated things.
	onProgressChanged is called to update
	the summary without issue.
	-Set future-proofing else {} to set the
	monitor box to JUST the progress value.
	-Set a "default" string @ int setting.
	-Set minimum Value method
	-Set a multiplier method to multiply
	value / summary.

Accessibility:
	Fine adjustment of long-press
	duration.

Change-Id: I93f4f817f2d745f5bf4a9881513642ac3f4bf16a

Conflicts:
	src/com/android/settings/SoundSettings.java
	src/com/android/settings/widget/SeekBarPreference.java