Add bullet search code to cmakelists.txt
init bullet in gameinstanceserver
fix crash when the gameserver becomes unreachable
implement PhysicsEngine class (+ related classes) and embed it into the program
Merge branch 'master' of github.com:Jagholin/Futurella into add_bullet
somewhat working physical parameters, still need a little tweaking.
enable collisions
clean up some stuff
Merge branch 'master' into add_bullet
SpaceShipServer shouldn't send out transform update messages too often
SpaceShipClient: don't send more SpaceShipControl messages than you need(they are required only when input state is changed)
Add some debug messaging stuff(tb deleted later)
Remove debug messages
Revert change of spawn points - new gamelogic code should cover this soon.
implementing game logic. step 1. Messages dont arrive yet
fixing messages
implementing rendering sphere for Finish-Area
adding nice positioning when new round
Merge remote-tracking branch 'origin/gameLogic' into add_bullet

Conflicts:
	src/gameserver/SpaceShipServer.cpp
Merge remote-tracking branch 'origin/master' into add_bullet

Conflicts:
	CMakeLists.txt
	src/gameclient/GameInstanceClient.cpp
	src/gameclient/GameInstanceClient.h
	src/gameserver/AsteroidFieldChunkServer.cpp
	src/gameserver/AsteroidFieldChunkServer.h
	src/gameserver/GameInstanceServer.cpp
	src/gameserver/GameInstanceServer.h
Merge pull request #9 from Jagholin/add_bullet

Add bullet and stuff