cpp implentation of a connecting socket and its interface
Add an UnixBasicSocket for client's socket comming from the ListeningSocket
Also rework a great deal of the architecture
Add listening socket implementation
Change virtual classes range
Correctly update infos
Bug fixes, and better udp handling
Change Interface/impelmentation names because of namespaces
Chnage namespace UnixNetwork to Unix
Buffer are now a typedef on std::string
Add udp client helpers
Set default ip and port for identity
Separate Unix/WIndos implementation
Libraries system dependants
windows socket compile
Add socket factory
Change Listen and Basic socket to Abstrcat classes, begin network class
Start implenting UnixNetwork
Rename ISocket to ASocket
Correctly call right callback depending on unix events
Stock correct ptr in epoll_event struct