Forces the editor to be on top
Corrects a misspelled variable name
Add getDuration function to the soundManager
Merge pull request #279 from virtual-world-framework/branch/blockly-typo

Corrects a misspelled variable name
Merge pull request #278 from virtual-world-framework/branch/editor-on-top

Forces the editor to be on top
Merge pull request #281 from virtual-world-framework/branch/sound-duration

Add getDuration function to the soundManager
Improve duck lighting (credit goes to @davideaster for this commit)
Merge pull request #283 from virtual-world-framework/mars-game-staging

Mars game staging
Merge pull request #282 from virtual-world-framework/branch/improve-duck-lighting

Improve duck lighting (credit goes to @davideaster for this commit)
Removed double call on scroll
removed last unused originalTransform
- Made the fail to load sound error message print the name of the sound correctly.
Improved analytic shader time handling
Merge pull request #287 from virtual-world-framework/branch/particle-improvements

Improved analytic shader time handling
In progress
Adds a method for "setMasterVolume"
Merge pull request #288 from virtual-world-framework/sound-master-volume

Master Volume Method in soundManager
Updated lights to use targets for rotation
Added getting property for target
Updated comment with TODO and information