SceneObject Changes
Added a virtual function, getRelativeOrientation(), to get the relative position and rotation of an attached object from the shape it's attached to.
Added a virtual function, flagAttachedUpdate(), so an attachable object can be notified that a local control object needs updated.
Player Changes
Changed setDeltaRot to setDeltas so delta.pos and delta.rot can be fully set.
Added read/write packet data functions for handling local control object synchronization with the server object when attached.
WalkableShape Changes
Improved rotation interpolation for the control object on remote connections.
Editor Change
Editor modification for selecting TSStatic, TSPathShape or TSAttachable when adding a new mesh to a level.