Unity4 demo with LeapMotion v2 SkelatalTracking and OculusVR-suppor

This demo uses LeapMotions v2 Skeletal Tracking to interact with
objects. I´ve tried to map real-life texture to hand prefab and added
some functions. It´s also possible to check out virtual hands in VRmode
using OculusDK1 harware (DK2 support possible in the future).