Added Intake & Stuff
Hopefully Intake is set to run forwards when coDriver holds A and reverse when coDriver holds B.
Intake now max speed
Both intake commands work, IntakeOn (hold button A) is set to suck the ball in and IntakeReverse (hold button B) is set to spit it out. Both are set for max speed.
Pneumatics
Added controls for pneumatics, they are wired accordingly on the robot. Pneumatics should be finished, Catapult motor testing is next, some code for this is included.
Catapult Motors
Got the catapult motors working. Driver is set to control them, A is forward, B is reverse. They are currently only set to run at 0.6 speed.
Intake Lights
Lights on the intake now come on when intake is running forward, but not reverse. (Intentional)
Initialize Pneumatics
Added Initilization of pneumatics in the Robot.cpp file. They are set to forward by default.
Implemented toggle commands and Hugger subsystem.
Intake works; saving ReverseDrive progress

Intake works based off of a toggle (cButtonA). Intake Reverse still works as a hold button (cButtonB). ReverseDrive might be working, set by (dRightBumper).
Updating OI

Added intake & hugger toggle to cLTrigger. Added substance for Reverse Driving, not sure if it works though. Adding shooting for cRTrigger
Shooting

Auto-cocking works.
Teleop

Teleop pretty much works, no ReverseDrive though. They may want to add things to the shooting command, i.e. auto-pneumatic pushing out.
Added AutoDrive and preferences
Finished Autonomous command-wise, but not testing-wise
Implemented possible cause of limit switch error

This hasn't been tested, but the value of the disengaged limit switch is a preference so it can be edited without recompiling.
Lingering commit for cancelled ChassisReverseDrive
Added preferences list, sendable chooser, and second "do nothing" autonomous mode
End of Capitol City Classic

Need to test auto-resetting the catapult, autonomous shooting needs tested.
CatapultShoot changes
Finished reverse drive
Merge remote-tracking branch 'origin/DevinDevelop' into Develop