Oblivion type nif skeleton.nif IO matching with the exception of the
bhkRagdollConstraint
Version 20.0.0.4-11-11 Nif skeleton import and export. Bones and
collision match, constraints are near perfect match. Still a slight
deviation on twist_b and pivot_b
A more proper fix for bsbound position.
Merge pull request #155 from Ghostwalker71/fix/collision_matrix

Collision matrix IO