reworked logic for pieces that must be dropped next (non-capture) turn
Merge branch 'dev' of https://github.com/franzm/shatrabase into dev
Merge branch 'dev' of https://github.com/franzm/shatrabase into dev
Merge branch 'dev' of https://github.com/franzm/shatrabase into dev
Merge branch 'dev' of https://github.com/franzm/shatrabase into dev
fixed incorrect display of winning/losing line in analysis
fixed uninitialized variables
fixed move count (was mixed-up with plycount)
added number of Ply to database and stats
dunno, changed a byte somewhere
started PlayerSetup & PlayerSelect to actually play games (human vs engine or engine vs. engine)
rationalized names (PlayGame & PlayGameWidget)
more integration of PlayGame(Widget)