Just first commit to practice
Second commit after the modification of the random function. Sparse functionally added however the issue of the proper seeting of the random seed is not implemented yet.
Modification to random only. Added scaling capabilities to sparse noise
Added offset and scale properly to Sparse Noise
Final version with DenseNoise and SparseNoise patterns added and documented.
Seed is properly implemented. I realized also the another functions the random library don't have the seed properly implemented: UniformRandomInt
Finally a change and correction in the documentation
I implemented Sparse and Noise with variable spot size
Undocumented version of dense and sparse noise with variable spot size
I now have included all the functionalities of size of the pattern and gird in only one function. The function Sparse is also documented
Just one function now for dense and sparse noise, the functions are documented.
I wrote today the functions with arbitrary grid position. They are not documented properly but they are already tested
Change the parameters of the fix proportional grid to number of lines instead of spot_size. Wrote the documentation also.
I have combined the previous functions into one. Now they are properly documented and can manage variable and free grid size
The same as the previous one with minor modification in the documentation
Minor modification with respect to the two anterior versions