Several changes as I've been working....I lost track :P But at least I'm back!
Working on a viable unproject for ray picking.
More changes toward qix based picking.
Multiple Changes
Cleanup in transform.lisp
Made Shader Optional
Added Tutorials
Added Tutorial03
Fixed subtle error
Minor fix with non-list uniforms
Changed tutorial to contain a Uniform example as well.
Removed the shader name as it's unnecessary.
Trying to make the examples work.
Added SDL Examples
Starting tutorial04
Getting closer to release
Fixed minor issue with radian and degrees
Update transform.lisp

Changed radians->degrees to a macro. Good catch samlamamma.
Finishing up the Tutorial04
Added with-mapped-texture