[TS] Add Defence buildings to the AI
Added tiberian sun vqa file support
Changed aspect ratio implementation
Prevent the creation of Logfiles in the Game Directory
Added "Capture-the" Flag
Adds description to ChooseBuildTabOnSelect
Adds description to BuildPaletteWidget.
Merge pull request #6995 from reaperrr/buildpal-tab-desc

Added description to ChooseBuildTabOnSelect
Add min range to bazookas

Fixes #7000
Do not show cargo on radar map

Fixes #6990
Added IDisabledTrait & rewrote upgrade code using a level-based approach.

	Upgradeable traits are notified whenever an upgrade of their declared types are granted or revoked.  The traits maintain their own internal level counter, which is then used to enable or disable the trait functionality.  A trait can register for multiple upgrade types which then all affect the internal level counter.

	IDisabledTrait for identifying (and filtering) disabled traits
	UpgradableTrait provides an abstract base for traits to support upgrade levels
	Added IDisabledTrait support to GlobalButtonOrderGenerator

	Includes rework by pchote with alterations.
Merge pull request #6750 from atlimit8/ITraitDisabled

Added IDisabledTrait & UpgradableTrait with upgrade levels support
Move the core of OpenRA.Mods.RA.Scripting to OpenRA.Mods.Common.Scripting
Updated RA AI
Added Upgrade support to Sellable
Merge pull request #6878 from Mailaender/captureable-flag

Added a captureable flag
Added upgrade support to RepairableBuilding
Added RepairableBuildingInfo.CancelWhenDisabled
Change some Exts.MakeArray calls into Enumerable.Range.

Avoid creating some arrays where sequences will suffice.
Merge pull request #6638 from DeadlySurprise/tsVqa

Tiberian Sun .vqa support