Clear global map overlay when starting/loading a game
Fix CellRef loading issue causing a startup script failure when TR_Mainland.esm is loaded.
Death/godmode fixes: Revive player *after* character update, since there might be fall damage.
Fix crash when loading another game after dying
Clear mShared before populating it. Fixes an issue with duplicate records (e.g. dialogue keywords) after loading a savegame.
Remove some garbage
Save/load global map