add module 'addMoleToContainr'
Add calling 'addMoleToContainer.add(...)' in module 'createSpawningMole'
Remove assigning 'mole=moleSprite' in module 'createSpawningMole'
Add module pauseAllMoles
Add module playAllMoles
Fixed cancelPause module to call playAllMoles.evaluate() insted
Add module removeAllMoles.lua
Make module removeAllMoles to clear moleContainer
Fixed accessing wrogn argument in delayAfterSpriteAnimateEnded.onFadeOutCompleted