Added support for interceptors.
Untracked file.
Changed Station to an abstract class instead of an interface and pulled common things out of StandardStation(Formerly Station) and InterceptorStation.
Spacecraft carrier now respects interceptors. Implemented losing.
Untracked files AGAIN.
Added irreparable malfunctions (for after internal a/b/c threats die).
Built and unittested shifting.
Applied interceptor damages.
Fixed a couple minor bugs.
Now applies damage tokens when damage is taken.
Handled defeating internal threats. Added an index to playeres solely for debugging.
Fired final rocket.
Added heroic actions.