+ Footstep sound keyframe action added
+ Don't call dglFlush anymore
+ Support 'drawsurface' draw type for FX
+ Updates to draw origin debugging
+ Misc mathlib updates
+ Rest physics if not moving too much
+ Misc updates
+ Footstep sound routine added
+ Improvements to AI code and turning
+ Better checks for area nodes
+ Updates to TryMove routine
+ Event now returns spawned FX
+ Macro updates so they can compile in XCode
+ Better area node traversing/tracing