tweaks

Had to adjust a few things.
(Buildfix) redef variable

Frickin' definitions.
Merge pull request #8156 from KA101/mapfix

(Buildfix) redef variable
Merge pull request #8 from CleverRaven/master
Activate missions for Old Guard Rep
Added Old Guard Missions
Added Old Guard Missions
Added Old Guard Missions

Mission 1 need to point to Mission 2 when it is filled out
Added starts for Old Guard Missions
Added a missing break
Added bandit areas and removed capitalization from 'refugee center'
Added bandit cabin and camp
Added Bandit Cabin
Added Bandit Camp
Added marshal badge

Going to look into making this noticeable in conversation.  Should only be attained in the related quests.
Added multiple instances to increase stability...
Fixes weight of handrolled smokes.
Stopped NPCs from shooting at you if they can't see you!
No need to use '\'' inside double quoted string.
Translation template regular update