Merge pull request #22 from kc1212/develop

fixed cmake for sdl_ttf, fixing travis
Merge pull request #23 from kc1212/develop

added pkgconfig file to fix travis
Merge pull request #24 from kc1212/develop

finally fixed travis
Added TextView class for rendering string.
Texture class can now load string into SDL_Texture
Render the player's score on screen
Bug fix: obstacle has been passed was not being reset
Added better font
Reset score if player reset game
fixed seg fault caused by freeing unallocated sdl texture and ttf font
initial score is set to zero during startup, removed unused asset
added more debug messages
changed all the debug messages, use debug macros from utils.hpp from now
Fixing compile issue on mac for __VA_ARGS__ logging statements
Fixed segmentation fault with de initialising ttf fonts
Player now falls after dying, animation needs improvement.
added death animation
improved the solution (e65dd85) to the seg fault issue
Code maintenance
fixed the obstacle scaling issue
changed to a new, better font