Working on simple SPU JIT

No, it doesn't work.
SPU JIT WIP
SPU JIT fix

Nothing changed in interpreter.
SPU JIT: more asm
Some bugs fixed
Conflicts fixed
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
SPU Interpreter fix
New bugs added
...
Some comments cleared
Some bugs fixed
RSX Bugfixes and plugging memory leaks
BUGFIX: Add break after NV4097_SET_TEXTURE_BORDER_COLOR in RSXThread.cpp
BUGFIX: Fix parameters passed to RSXTexture::SetControl3 (they were being
passed in reverse order)
BUGFIX: Remove invalid, non-sensical call to glPixelStorei in GLGSRender.h
BUGFIX: Fix signed/unsigned comparison compiler warnings in GLGSRender.h
CHANGE: Make GLFragmentProgram::Decompiler synchronous by default
CHANGE: Update wxWidgets submodule to latest commit
BUGFIX: Fix several memory leaks
ADDED: Created a new MSVC debug configuration to output locations
  of allocations that end up leaking after the program
  is closed.
BUGFIX: Fix the stupid PadHandler crash due to the lack of a virtual d'tor
More opcodes
Merge pull request #193 from nohbdy/pull_apr172014

RSX Bugfixes and plugging memory leaks
return back

restore correct version
Merge pull request #194 from Dante38490/patch-1

Restore the "# Visual Studio 2013" comment in rpcs3.sln
copying class with pointers as member when deleting them in the desctructor is danger zone.
forgot the right check
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3

Conflicts:
	rpcs3/rpcs3.vcxproj.filters

Conflicts fixed