Passed the OGLWidget as a scene object, set then in the viewport set with other OpenGL viewport and making the viewport as current context for opengl
Just trying to make it work...
Remove SCENE class. Adapt Figure.newWidget. some presentation change.
Change 'Qt.Vertical' to 'QtCore.Qt.Vertical'. Remove the createDialog function as it should be handle by the user class.
Remove tabs for space.
Merge branch 'SCENE-Correction' into TestGraphicsScene

Conflicts:
	LISA/Figure.py
	LISA/OGLWidget.py
	LISA/__main__.py