Make targetMoveError respect ownerExpAccWeight
try to fix compile error on windows
fix #4347
Merge pull request #105 from sprunk/fixTME

Fix targetMoveError and make it respect ownerExpAccWeight
fix compile error
Add shieldArmorType to weaponDef declaration
Add shieldArmorType to weaponDef definition

I hope I got that WEAPONDUMMY thing right
Shield damage respects its armorType
shieldArmorType is read from the weaponDef name
fix typo
Shields obey dynamic damage

Also some comment clarification
add asserts (thanks jk!)
Fix for bug 4445, implemented a cpuid based core identification for Intel processors.
fix #4452
s/Weapon::accuracy/Weapon::accuracyError (since it _decreases_ with XP)
fix compile
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move struct ProjectileParams to its own header
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fix #4453