Refactored the c funtion id for LIST to MLIST to enable compatibility with MySQL
Added default path for MySQL C Connector to libs and inluce lines in makefile
Added reference to mysql.h in bkod.h
Added config.c config.h lines for saving and loading MySQL server config
Added database.c database.h to project as well as MySQL headers and some #undef lines to remove conficting mysql definitions
Added call to MySQLTest() in void MainServer(), this is where InitMySQL() will go
tweak config values
added MySQLInit();
added MySQLEnd();
added appropriate calls to above in main.c

blakserv now appropriately connects to a MySQL Database!
adding mySQL code, mostly experimental
started work on some lists that will track stats between database writes
Merge branch 'master' of https://github.com/Daenks/Meridian59_103 into mysql
Our first statistic, piPlayerMoneyTotal, calculated each system save.
More framework for passing game data to MySQL for storage.
fixed compile errors from last commit, added more framework
added RecordStat() kod function
Initial RecordStat() tests in kod.
Initial C_RecordStat() code, determines stat type (broken logic), will eventually call MySQLRecordStatistic in database.c
Statue Wounded Typo

Noticably -> Noticeably
Our first working statistic, calculated and written to MySQL! :)
MySQLCreateSchema() updated to reflect current stat tables.
Documenting code, removed some debug printing
Basic Clothing no longer wears out

FAAAAAASHION!
Touch Spell Repair & Balancing

Touch spells now do the kind of damage we all remember.

Jewels of Froz now have drastically more durability, but scale their
bonuses based on the wielder's HP versus his maximum potential. (For
example, if your Stamina is 25, it's your current HP / 125). Mule PKs
will get almost no benefit.
Merge pull request #2 from Daenks/master

Everything
Merge branch 'master' into mysql
Save Shrine Allegiances over Recreation
Second table for the MySQL branch, logs each user to an account name and an IP address.