Delete duplicate source after move

Apparently GITHUB for Windows does not handle the MOVE action correctly.
After checking, the source appears to have been copied to the correct
location in campaign_settings, but the removal of the original location
did not happen. So this should correct that.
Adding functionality to Brawling armor, removing bracer type.

Adding damage and tohit to unarmed strikes when using brawling armor, and the bonus to grapple. Removing the ability to place it in bracers, as the description says it can only be placed on light armor, which bracers are not.
Update ue_equipmods.lst
DATA-1951
Separate pools for Rogue Talents and the Advanced Rogue Talents

Also handles Ninja Tricks and Advanced Ninja Tricks

git-svn-id: svn+ssh://svn.code.sf.net/p/pcgen/code/Trunk@25205 ef53c05b-3124-4d59-ae7d-fe3273f42be7
New model for Pathfinder Society Organized Play sources

PFS Organized Play sources will now be shown under publisher "Paizo
Publishing PFS". This will partition the PFS Organized Play checked
sources into a separate tree in the UI to help players avoid using
unconverted sources which *might* cause load errors; while not blocking
the user for doing so if they specifically wish to do so. The later case
will likely happen whenever a user wants to experiment with a new source
that hasn't yet been converted to PFS organized play, or with any
incomplete NFD source, or when using their own Pathfinder homebrew
source.
Add KEYs to Curse of the Crimson Throne sources
Merge pull request #73 from mjmeans/pfs

Delete duplicate source after move

git-svn-id: svn+ssh://svn.code.sf.net/p/pcgen/code/Trunk@25206 ef53c05b-3124-4d59-ae7d-fe3273f42be7
Support for Brawler Maneuver Training

Creating ability categories for the selection
Brawler Maneuver Training added

Bazinga
Fix PUBNAME in core essentials to match others
Corrections to PFS Organized Play Core Assumtion
Fixes to PFS Organized Play APG
Adding neutral alignments to Brawler's Strike

I had coded it as if you needed to be Chaotic to pick Chaotic, while actually you can pick it as long as you are not Lawful. Same applies for the other alignments.
Merge pull request #76 from SecretWizard/patch-10

Brawler Maneuver Training added

git-svn-id: svn+ssh://svn.code.sf.net/p/pcgen/code/Trunk@25207 ef53c05b-3124-4d59-ae7d-fe3273f42be7
Merge pull request #75 from SecretWizard/patch-9

Support for Brawler Maneuver Training

git-svn-id: svn+ssh://svn.code.sf.net/p/pcgen/code/Trunk@25208 ef53c05b-3124-4d59-ae7d-fe3273f42be7
Merge pull request #74 from SecretWizard/patch-7

Adding functionality to Brawling armor, removing bracer type.

git-svn-id: svn+ssh://svn.code.sf.net/p/pcgen/code/Trunk@25209 ef53c05b-3124-4d59-ae7d-fe3273f42be7
DATA-1951
Adapt test to expected change

git-svn-id: svn+ssh://svn.code.sf.net/p/pcgen/code/Trunk@25210 ef53c05b-3124-4d59-ae7d-fe3273f42be7
DATA-2064
Add campaign traits

git-svn-id: svn+ssh://svn.code.sf.net/p/pcgen/code/Trunk@25211 ef53c05b-3124-4d59-ae7d-fe3273f42be7
Merge pull request #77 from mjmeans/pfs

PFS Organized Play changes

git-svn-id: svn+ssh://svn.code.sf.net/p/pcgen/code/Trunk@25212 ef53c05b-3124-4d59-ae7d-fe3273f42be7
Merge branch 'master' of https://github.com/PCGen/pcgen