Pipers don't have to stay in their section; go to the edge & only look for rats that don't belong to other pipers
Merge pull request #8 from adamreis/samara

Pipers don't have to stay in their section; go to the edge & only look f...
Merge pull request #9 from adamreis/polina

Add range of influence of pipers to simulator
preliminary tracking implementation -- not working at all.  Im going to change the simulator to pass thetas!
interception is working!  But it doesnt seem to know what to do when once it catches the rat...
rat prediction works!
changed prediction lookahead from 5000 to 2000
moved location prediction into findClosestRatNotInInfluence to make it easier to port this over
transferred rat prediction to group6 (new) player
deleted smart2 player
Start working on hand-off (oh so buggy...)