Set some GC parameters only for dalvik

Commit https://github.com/CyanogenMod/android_frameworks_base/commit/8f566390bceee9f01b1721c4d00b1b246d26be16
fixed parsing of certain GC values. Before the result was "" and so the
if statement was always false, never executing the setTargetHeap* calls.

Now they are executed but ART currently doesn't support setting
heapminfree and heapconcurrentstart resulting in a UnsatisfiedLinkError
Exception.

Check for the used runtime first and only execute the methods for Dalvik.

Change-Id: I09e60802685acbec04598646e9f7700f33b53b4c
Signed-off-by: Dirk Rettschlag <dirk.rettschlag@gmail.com>
Lockscreen Notifications: fix show/hide of show all button

Change-Id: I3f17e91a619467426180813f8fe81d6f4514ab5b
SysUI: Don't recreate controllers.

The various controllers, such as mLocationController, get recreated
every time the status bar is recreated due to a theme change.  We
should only need to create these if they are null, otherwise use
the controller as is.  Also, each of these controlers registers
themselves as a broadcast receiver and are never unregistered before
recreating them.

Change-Id: I6215aae5a82b7ced8f0f25cf592a804d38825260
SysUI: Use LocationController from status bar service for GPSTile.

Change-Id: Iaf24f25432ec2238bc8b0785b78f6acb21bb78cb
Avoid AsyncTask ThreadPool leak in RecentTaskLoaser

In MTBF test, if “Press KEYCODE_HOME” is simulated quickly and frequently,
ThreadPool overflow would be triggered, which would crash systemui.

When pressing hardware KEYCODE_HOME on the phone repeatedly, upon key down,
systemui will preload recent task list; upon key up, it will cancel the
request for preloading. During preloading, two AsyncTasks (mTaskLoader
and mThumbnailLoader) will be started. Both of them will use
executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR) to run.

Cancel predloading means we don't need mTaskLoader and mThumbnailLoader
any more, so we'd better use cancel(true) to interrupt these two AsyncTasks
and catch this InterruptedException to return directly.

If we use cancel(false) it won't interrupt these two AsyncTasks and
mThumbnailLoader may be blocked in blocking queue "tasksWaitingForThumbnails"
whcih will cause ThreadPool overflow.
There is situation that mThumbnailLoader’s thread runs before mTaskLoader’s.
Just at this moment, cancelPreloadingRecentTasksList tries to cancel
both mTaskLoader and mThumbnailLoader. Then mTaskLoader was cancelled
directly as it didn't start, mThumbnailLoader could not stop and blocks
on "tasksWaitingForThumbnails" forever. At last, many AsyncTasks for
mThumbnailLoader are not cancelled but left in waited state.

Change-Id: I62bef320a62f28a442117f7d2c8160ea49e1a1fe
Signed-off-by: jshe32X<jianchunx.shen@intel.com>
Signed-off-by: Guobin Zhang<guobin.zhang@intel.com>
Removed android.debug.JNITest from preloaded-classes

android.debug.JNITest class no longer exists in this
project. This patch updates preloaded-classes accordingly
to avoid spurious warning during boot.

Change-Id: Ia4a5a1858f6c87fbc594a623adb95454334361ea
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
base: Add blacklist provider permission

Change-Id: I4febc2c0aa1a690d607b2a459e2d60d30ecf5abf
JIRA: CYAN-3727
Issue: https://jira.cyanogenmod.org/browse/CYAN-3727
Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
ConnectivtyService : Execute connectivityCheck in thread pool

Since this async task takes long when doing things like waiting for
network connectivity...etc, rather than holding up the single executor
of async task for the framework (app_process), run it on a thread from
the pool so other tasks can execute in parallel.

Change-Id: I7b88a4837c7e117ef47014a20c57f828b811edfb
Automatic translation import

Change-Id: I43f9c1f1f13c2a774f17f553b57d52f0b42db839
Revert "[1/3] base: Audio Themes Support"

This reverts commit c7cfb2d09376885c24b80d10ee28a7e69210eb90.
revert camera icon disable when Settings.System.LOCKSCREEN_MODLOCK_ENABLED was set to 1

Change-Id: I0f6e318c5da7b526e24f8c0c73102e3d7d826a46
fonts: Add LBhashitaComplexSans font for Sinhala

* From http://www.siyabas.lk/files/Bhashitha_Linux.zip

Change-Id: I293bfe84efd663d5a105541196e2bb3b123ee192
add Custom Lockscreen switch

Change-Id: I3cc14cacf5462f589373b686f0dd87100507d524
Big TRDS 3.0 revert

This reverts commit d07736c8fce7319a6d5d5070b15511dc71091585.

This reverts commit 41d4e08f4c7a6cfd1fa592e0dd8341e485cea616.

This reverts commit 4844f41975bb46563f00474ae91fcca976ed51eb.

This reverts commit 145dacbfb48fced9a6b77389ac623f075d45b1f5.

This reverts commit b19bb732b5f10aa8ddff1b020a36a5a93135fecb.

This reverts commit bd894fdd9596df14691aabcd3833ea04d4e74504.
Remove T-mobile items not used by new theme engine

Change-Id: I1e9c14e63ec25fdff61cfd2b7b8a05b1e488e558
New command line tool 'idmap'

Introduce a new tool 'idmap' to handle generation and verification of
idmap files. The tool is modelled on 'dexopt', and is intended to be
used similarly, notably by 'installd'.
See cmds/idmap/idmap.cpp for further documentation on 'idmap'.

Note: this commit is interdependent on a commit in project build/ to add
'idmap' to PRODUCT_PACKAGES.

Note: the changes to androidfw are only stubs. The actual implementation
will be provided in Runtime resource overlay, iteration 2.

Change-Id: I7131b74ece1e46c8a9c0a31d103e686aa07da2bb
Runtime resource overlay, iteration 2

Support any number of overlay packages. Support any target package.

UPDATED PACKAGE MATCHING
------------------------
In Runtime resource overlay, iteration 1, only a single overlay package
was considered. Package matching was based on file paths:
/vendor/overlay/system/framework-res.apk corresponded to
/system/framework-res.apk. Introduce a more flexible matching scheme
where any package is an overlay package if its manifest includes

    <overlay targetPackage="com.target.package"/>

For security reasons, an overlay package must fulfill certain criteria
to take effect: see below.

THE IDMAP TOOL AND IDMAP FILES
------------------------------
Idmap files are created by the 'idmap' binary; idmap files must be
present when loading packages. For the Android system, Zygote calls
'idmap' as part of the resource pre-loading. For application packages,
'idmap' is invoked via 'installd' during package installation (similar
to 'dexopt').

UPDATED FLOW
------------
The following is an outline of the start-up sequences for the Android
system and Android apps. Steps marked with '+' are introduced by this
commit.

Zygote initialization
   Initial AssetManager object created
+    idmap --scan creates idmaps for overlays targeting 'android', \
           stores list of overlays in /data/resource-cache/overlays.list
   AssetManager caches framework-res.apk
+  AssetManager caches overlay packages listed in overlays.list

Android boot
   New AssetManager's ResTable acquired
     AssetManager re-uses cached framework-res.apk
+    AssetManager re-uses cached 'android' overlays (if any)

App boot
   ActivityThread prepares AssetManager to load app.apk
+  ActivityThread prepares AssetManager to load app overlays (if any)
   New AssetManager's ResTable acquired as per Android boot

SECURITY
--------
Overlay packages are required to be pre-loaded (in /vendor/overlay).
These packages are trusted by definition. A future iteration of runtime
resource overlay may add support for downloaded overlays, which would
likely require target and overlay signatures match for the overlay to
be trusted.

LOOKUP PRIORITY
---------------
During resource lookup, packages are sequentially queried to provide a
best match, given the constraints of the current configuration. If any
package provide a better match than what has been found so far, it
replaces the previous match. The target package is always queried last.

When loading a package with more than one overlay, the order in which
the overlays are added become significant if several packages overlay
the same resource.

Had downloaded overlays been supported, the install time could have been
used to determine the load order. Regardless, for pre-installed
overlays, the install time is randomly determined by the order in which
the Package Manager locates the packages during initial boot. To support
a well-defined order, pre-installed overlay packages are expected to
define an additional 'priority' attribute in their <overlay> tags:

    <overlay targetPackage="com.target.package" priority="1234"/>

Pre-installed overlays are loaded in order of their priority attributes,
sorted in ascending order.

Assigning the same priority to several overlays targeting the same base
package leads to undefined behaviour. It is the responsibility of the
vendor to avoid this.

The following example shows the ResTable and PackageGroups after loading
an application and two overlays. The resource lookup framework will
query the packages in the order C, B, A.

        +------+------+-     -+------+------+
        | 0x01 |      |  ...  |      | 0x7f |
        +------+------+-     -+------+------+
            |                           |
        "android"                Target package A
                                        |
                       Pre-installed overlay B (priority 1)
                                        |
                       Pre-installed overlay C (priority 2)

Change-Id: If49c963149369b1957f7d2303b3dd27f669ed24e
Runtime resource overlay, iteration 2, test cases

Add automated test cases for runtime resource overlay, iteration 2.

The test cases are a mixture of 'adb shell' commands and regular
instrumentation tests. The device is rebooted between tests to setup
different overlay scenarios for framework-res.apk.

To verify Runtime resoure overlay, iteration 2, run
    $ frameworks/base/core/tests/overlaytests/testrunner.py

For a list of supported options, run
    $ frameworks/base/core/tests/overlaytests/testrunner.py --help

Change-Id: I692aa1a7ad073efd116b24f9ec7f197dfd65dfef
New Theme Engine [1/6]

[Summary]
Took the T-mobile theme engine, replaced redirection mechanism with a modified Sony idmap and then extended the feature set.

The new theme engine allows the following:
1. Simple creation of themes by compiling on the device
2. System level icon packs.
3. Font packs
4. Swappable boot animations
5. Lockscreen wallpaper
6. Alarms
7  Of course all the things the previous engine could do including skins, ringtones and
notifications. There is also legacy support for old themes.

[Theme Format]
For the time being themes are APKs with all theme elements in the assets folder. Since these resources
are compiled at runtime there is no reason we can't change it to a zip but creating an APK is well
understood by themers.

The directory structure looks like this:

AndroidManifest.xml
src/
res/
assets/
  boot-animation/
  fonts/
  icons/
    res/ (note: same dir structure as res/ in trebuchet icon packs)
  wallpapers/
  ringtones/
  notifications/
  alarms/
  overlays/
      [target-pkg-name1]
          res/
           drawable/
           drawable-hdpi/
           ...
           layouts/
           xml/
      [target-pkg-name2]
          res/

Where [target-pkg-name] is the package of the app you are trying to overlay. For example, to overlay
facebook's app you would make a directory under overlay called "com.facebook.katana". For frameworks
resources use the target name "android".

Under each target pkg is a res/ folder which follows the same format as a typical APK's res/. During
install time AAPT will actually compiling these res/ folders individually.

There are also non-overlay folders like boot-animation, wallpaper, fonts etc.

A theme APK is identified by meta-value data in AndroidManifest.xml. Here is an example:

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.me.andytheme2"
    android:versionCode="1"
    android:versionName="1.0" >
    <uses-feature android:name="org.cyanogenmod.theme" />
    <meta-data android:name="org.cyanogenmod.theme.name" android:value="My Blue Theme"/>
    <meta-data android:name="org.cyanogenmod.theme.author" android:value="John Doe" />
</manifest>

By using meta-data we do not require special new tools.

[Changes to PackageManagerService]
During install time PackageManagerService will scan meta-data values in the manifest. If it finds
a meta-data name of "org.cyanogenmod.theme.name" then it will assume the APK is a theme and mark it as such.

Then PM will find all overlays from the theme. For each overlay target it will generate a resource table
and an idmap via Installd. Aapt will also run to compile 9patch and xml files. The new restable, idmap, and compiled resources
are stored under /data/resource-cache

[Changes to aapt]
Aapt has been extended to read zip entries and accept file descriptors to work with installd.

[Changes to frameworks/core]
Most of what TMO has done already here for runtime theme changes is kept so most changes
are simply plumbing to make Sony's overlays work at runtime. Additionally changes were made
to TMO classes to support mix n match better.

[Changes to libandroidfw]
Sony's idmap concept is one overlay apk -> one target apk, but themes support multiple target apks. So
most of the changes here are for support this. Also we support runtime overlay changes so functionality
had to be added to add/remove to the resource table during a configuration change.

[Security]
We run aapt in reduced priveledges via Installd. At the moment however a theme can overlay any resource. This
includes strings and layouts so any malicous theme could cause serious crashes to the device.

[See Also]
frameworks/native
external/skia
build
vendor/tmobile/providers/ThemeManager
vendor/tmobile/libs/com.tmobile.themes

[Contributors]
Andrew Mast <andy@cyngn.com>
Clark Scheff <clark@cyngn.com>
Special thanks to the T-Mobile theme team. This would not be possible without their efforts.
Special thanks to Mårten Kongstad and the rest of the Sony team for their work in idmap.

Change-Id: I812a3757bdb56c429b5870ff922485439ae00f8d
CM11 Themes: Take into account ALL res/xml dirs

Only res/xml was being searched for redirection XML files, which
causes themes that use xml-v14, xml-v19, etc to be overlooked and
resources not being mapped.

Change-Id: I8ccad5770250150a95ec3b89be56f8d01025b126