Changed the EntityCount functionality to fit each scene.
Merge branch 'master' of https://github.com/EricMeissner/ScenesOfAnarchy

Conflicts:
	Source/GameApplication/IController.cpp
	Source/GameApplication/IController.h
	Source/GameApplication/Main.cpp
	Source/GameApplication/ParticleRainController.cpp
	Source/GameApplication/TowerOfDoomController.cpp
Integrated entityCount changes with updated version.  Partially fixed water simulation entity count, but couldn't detect when "water" drops were removed.