Making imgui scroll behave properly.
Added _enabled parameter for imguiImage.
Making imguiImageChannel properly handle newly introduced _enabled parameter.
Making imguiCollapse more aesthetically pleasing.
Fixing compile error. It seems like these should be fabs instead of abs anyway...
D3D_FEATURE_LEVEL_11_2 isn't actually a thing. The D3D11.2 features are checked explicitly instead of using a feature level.
Fixing warnings about locals shadowing others of the same name. At least one of these was an actual bug.
Turning on nvg scissor in imguiScroll.
Making imguiTabs look better when disabled.
Adding _size parameter for imguiColorWheel.
Added imguiSetCurrentScissor().
NVG now flushes on imguiEndArea().
Merge pull request #190 from MikePopoloski/master

Fixing a few issues I ran into
Merge pull request #189 from dariomanesku/master

Imgui updates.
shaderc: Added error message with input source file is not found.
Fixed build.
Removed redundant NOMINMAX define as it's now defined in 'bx/platform.h'.
Merge pull request #193 from dariomanesku/master

Removed redundant NOMINMAX define as it's now defined in 'bx/platform.h'...
Updated EDTAA3 license.
Fixed compile error.