refactor and linting
make a class of the wxs3 functions
cleanup further
cleanup constructor by moving some things into own functions
move all queryVariable stuff to dim
call the createCamera function!
further cleanup, shorter lines, split into functions
pass a bounds object around instad of the four components
create wxs query params as dict and use utility func to convert
create a WCSTile object and move tile-related logic there while cleaning it up
refactor dim object a bit more
spellchek and todo
fix stupid refactoring error
autually use the namespace and rename the map object to ThreeDMap
Merge pull request #2 from atlefren/master

Cleanup and create an object