v2.0.9.6

- slightly increased jump height for all classes (mostly for assaulter)

- fixed description of SVD 'Alternative'

- slightly increased bullet damage resistance for all NPCs (mostly for
heavier-armored ones)

- 'Swiss knife', 'Hammer' and 'Crowbar' now have unlimited usages but
only boost repair effectivity by 1%

- tweaked spawn-points for both 'regular' and 'dark' game modes so that
they can be switched without having to restart new game

- futher increased mutant activity on all maps be re-enabling spawns on
'smrter' smart_terrains