starting on the action manager class
added some variation to the map
starting small, working on implimenting the advance move only into the action system
advance action completed until right after validation
finishing for the evening - still not done implimenting advance
Added public to action members
changed gameworld.pressbutton command to something more reasonable.
More work on processing. Removed next tick, that will all be handled by the process world command
Added a bool flag dictionary to mobile, and cleaned it up a bit. Added routines to access flag list.
More work on action manager
first action command, advance, now works with the queing system.
retreat added to queuing system
finished both strafe commands.
added note.
made list private.
removed some legacy code.
Moved all the keyboard commands from the old direct move method to new declare and process action method.
finished the action system and converted all existing actions to the new system.