restart button now works, gameplay and animations need tweaking and polishing.
will recreate game level one. will use p2.js physics engine
all balls accelerate towards playerball. playerball has keyboard controls now but no mobile controls
created functions for creating larger and smaller enemies. need to set world boundary collision.
created \'accelerate away from player\' function but waas not good in terms of gameplay. looking for alternate solution
collision groups now work. now to differentiate between larger and smaller enemies.
implemented size detection. player invicibility needs to be implemented next and add accelerometer controls
implemented size detection. player invicibility needs to be implemented next and add accelerometer controls
implemented a four second invincibility for the player
added accelerometer controls. To do: add rotation
cleaned up code a bit for review
added .gitignore to remove old files
added .gitignore to remove old files
removed level_round_old.js using git rm
Merge branch 'level_one' of github.com:johnlok/baller into level_one
Merge pull request #7 from johnlok/level_one

Level one