- placeholder flags/setting for future unicode support
- encrypted chat packet support and logging
- ping/pong support
- room signal/slot connection now iterates for each room
- server instance-wide encryption object for efficiency on memory
- did away with QPServer::version() and moved contents into handleReadyRead() since it was only 2 lines of code
- server info packet no longer sends UL/DL caps or options, to reflect packet sniffed server info packets of other servers