Fleshing out the memory buffer system to make it more convenient to call methods that require native memory pointers.
Adding Mono.Cecil as an external dependency for IL rewriting.
Adding ILRewriter tool, sample-13 project (Stencil), and mesh loading code.
More work on the stencil sample.
Texture loading.
Adding stencil flags and render state enum helpers.
Adding uniform related methods. More work on stencil sample.
Merge branch 'master' of https://github.com/MikePopoloski/SharpBgfx