Updated Reamdme
Updated Reamdme
Updated Reamdme
Updated Reamdme
Updated Reamdme
Clean csproj
Updated Reamdme
Resolving Git Pull Request for KAS exploded parts from deckblad.  New Readme.  Changed Button Label.
Tweaked e847da68efcc0fc0312610db198928c864666703
Nils Daumann was kind enough to change the license on his shader. Git User: Slin
Updated Readme noting fxaa license change
Adjusted Readme.  Added Click-Trap to GUI Window
Updated Readme
Updated Readme
Updated Readme
Updated GameZip
Interim fix for rendering artifacts on blueprint

Issues points to driver/gpu limitations. Or a limitation in Unity. I'm
not certain. But, it seems to relieve us of the issue.

I've looked at BOSS Screenshot plugin and they take the easy way out by
using Unity's built-in super-sampling:
Application.CaptureScreenshot(String nameOfFile, Int
supersamplingFactor);
Merge pull request #8 from deckblad/dev-master

Fix for blueprint artifact