Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA
Remove battery mods with a screwdriver
have enemy movement working, but animation for weather is not atm
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA
Mention batteries earlier
Foldable vehicles, take 2
fix folded_volume method
Framework update
JSON update
attempt to fix no animations during deathcam
Merge branch 'master' of https://github.com/CleverRaven/Cataclysm-DDA into deathcam_011
fxied a tpyo (doge->dodge)
the dead have enough to worry about, don't bombard the message log
fixes for animation, input grabbing for quitting (ACTION_QUIT != (action == "QUIT")), disable dodging while dead, fix zombie movement while dead (forgot to break out of while loop)
fix for me forgetting that m_debug is important
forgot to add default case to 2nd switch(act) (go jenkins build!)
fix for memorial/ being created wherever the user ran game, if compiled using USE_HOME_DIR
jenkins caught another issue! (int len -> unsigned int len)
Fix some errors, checked with compiler