Update FML to 556:
b6d6f235 Fix sprite map issue.
1158aa46 Fix Language Registry, closes #FML 163
50ce6fb3 Option to disable renaming for srgnames.
Disable automatic equiti of pcke dup items for players, and fixed index issues in Player.setCurrentItemOrArmor.
Fixed entity colision above max world height, and below 0. Closes #400
Change usage of ketSet/get to entrySet in OreDictionary, closes #422
Fix movement speed check, closes #420
clarify what the size is measured in for the dormant chunk cache. -.-
ItemStack sensitive versions of Item.getPotionEffect and Item.isPotionIngredient Closes #321
WorldGen*Trees shoud not respect custom soils. Closes #355
Added unload event for client worlds Closes #405
Store the glMultiTexCoord lightmap for later use with glDrawArrays closes #406
Add water and lava to liquid dictionary by default, closes #419
Bump version to 6.6.2, declaring Forge for MC 1.4.7 feature complete, as 1.5 is on the horizon, only bug fixes from this point on. Unless something major happens on Mojang's end.
Fix TESR culling for beacons, and implement a good enough measure for Chests.
Merge commit '695b080197bd577cc34fe6dbc72b74f4a74b2d5c' into snapshot15
Testing cherry picking.
Merge branch 'master' into snapshot15

Conflicts:
	fml-src-1.4.7-4.7.22.539-master.zip
	fml-src-1.4.7-4.7.35.556-master.zip
	fml-src-13w02b-4.99.16.541-snapshot15.zip
Sync up with FML, Will not run nativly as you need deobfusication_data.zip in your libs folder.
We have not setup the download for that yet, to make it yourself just zip joined.srg name it deobfusication_data.zip and put it in lib
Not supposed to have debug stuff...
Updated Forge to s13w09c
Fix up patches for FML, also, add in FML as a submodule rather than a zip
Add in simple texture management for mods using the stitcher. Scope with "{domain}:{texture}" to
get textures that are not at /textures/<item|block>/{texture}.png but /mods/{domain}/textures/<item|block>/{texture}.png
instead