Creating jumbo-api which will contain every interfaces
Removing line in ImprovedCachedThreadPool, corePoolSize needing a small value (to removing threads time-outed)
Adding mina-core network dependency
Creating network-api using mina
Extending mina-api to the login, creating game and login networks
Creating two binding annotations for game & realm network
Creating a network module
Changing binding annotation access to Fields
Adding local project dependencies to jumbo-login
Creating LoginManager which is managing starting/stopping application
Initiating the login starting: launching networks
Creating the file config.conf & adding network configurations
Adding missed configuration void when a network start