Hopefully last update of the classes before version 1.0

- All classes have been updated to support most of the time the "TryToDo" and the "ToDo" (if not possible, throw Exception(s))
- All tests have to be redone and more should be written
- Renaming name property from Character, Dungeon or Floor object is possible and handle properly
- An Add Default Dungeon and Add Default Character methods have been added
Merge branch 'GlobalContext' of https://github.com/WordMaster-DevTeam/WordMaster.App into GlobalContext

Conflicts:
	WordMaster.DLL/Character.cs
	WordMaster.UniTests/CharacterTests.cs
Tests done

- All tests OK
- New tests for GlobalContext OK
- TryMoveTo updated (now change _currentFloor as well as _currentSquare)
Merge remote-tracking branch 'origin/GlobalContext' into InGameInterface
Added armor, dungeon, floor, square labels

Colored controls Background
Create FloorView to render the Game

Renamed Ingame's field to match convention

Implement FloorView_Paint in FloorView designer