Playlab go to xy

Necessary for animation in MSM (particularly quadratic motion and nonlinear acceleration). I don’t expect this
block to be used directly by students (at least not in any of our
current courses).
I don't anticipate using this block in conjunction with the normal movement blocks. I don't know enough about the turning animation - is it possible to check if the actor was not previously facing out, and if so trigger the turning animation?