Updated README.md with link to the quickstart guide.
Changed compeition round default from 50 - 1,000 matches.
Included a Version Number and Build Date at top of main menu.
Beginning ASCII development
Generating some method stubs for the ACSII table.
Controller timeout-handling functionality has been added.
ASCII table generation complete
Prevented application crash in the event of a player timeout.
Merge branch 'Timeouts'
Updated version number. Fixed opponent of disqualified bots not given a winning score.
Reverted RandomBot testing code. Added numbering to destroyed ships on the ASCII table
Fixed ASCII table numbering
Ignoring files
Merge branch 'master' of https://github.com/Nebri/Mohawk_Battleship
Merge branch 'master' into Liquid_Antifreeze_Ryan

Conflicts:
	AppConsole/modules/CompetitionRun.cs
	AppConsole/shell/Create.cs
	Core/Controllers/TimedController.cs
	Core/Core.csproj
	Core/Exceptions/ControllerTimeoutException.cs
	Core/Game/ActiveMatch.cs
	Core/Game/ClassicGame.cs
	Core/Threading/ThreadTimeoutAborter.cs
	Core/events/PlayerTimeoutEvent.cs

More bugfixes. Everything seems to be in order now.